Meet Minerva, Myliobatoid-66-11-15

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Minerva Myliobatoid-66-11-15

Minerva is a melee hybrid hero who is constantly on the move. Her ability to dash around the battlefield makes her a difficulty target to crowd control and focus-fire.

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Hero Stats (Max Level)

Attack Damage
104
Attack Range
180
Health
1865
Mana
530

Hero Abilities

  • Q
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Cyber Stalk
60

Target unit to dash behind it, dealing 20, 35, 50, 65 Magic damage and gaining 12, 18, 24, 30 Attack Speed and 15 movement speed for 6 seconds.

Cooldown: 0 Seconds
Hunter's Strike
100

Target enemy to deal 85, 120, 155, 190 Magic damage and apply a 24, 32, 40, 48% tapering slow for 3 seconds.
\Ability does 25% damage to 1, 1, 2, 3 random nearby enemies.

Cooldown: 10 Seconds
Shield of Vorbis

Upon using an ability, gain a shield equal to 3.5, 5, 6.5, 8% of your Max Health for 4 seconds.

Cooldown: 0 Seconds
Impaling Sting
90

Target enemy to deal 150, 200, 250 Magic damage. Deals +50% bonus damage if behind the target.

Cooldown: 20 Seconds

Minerva Builds

  • Burst Magic Damage
  • Tanky Hybrid
  • Utility Roamer

Role Burst Damage, Assassin

Playstyle This build focuses purely on Minerva's mobile burst damage output, relying predominantly on her abilities to deal quick damage and assassinating foes. Try to isolate targets and destroy them before exiting the fray and waiting for the short cooldowns. Prioritize your targets, using sneaky angles to quickly burst down fragile enemy DPS heroes. Counteract your fragility with crafty play, using Cyber Stalk on allied units to escape enemies.

Recommended Items

Fel Blade
750
6 Power
Recipe grants an additional 8 power.
Power Boots
1535
Grants Movement Speed
65 Movement Speed
+20 Power

Activate: grants 20% resistance penetration for 5 seconds.
Crystalline Shiv
2030
6 Power
6 Power
1.0 Mana/sec
Grants up to 20 Power and up to 2 Mana/sec based on how full your health bar is.
Grimoire
3130
120 Mana
16 Power
+14 Power
Spells ignore 35% Resistance
Power Conduit
5505
27 Power
120 Mana
230 Health
+29 Power
Kills and assists restore 25% of your Mana over 2.5 seconds.
Wizard's Hourglass
4680
16 Power
2.0 Mana/sec
230 Health
+15 Power
+25% Cooldown Reduction
Stone Skin
3715
230 Health
16 Power
+8 Attack Damage

Activate: gain 80 Resistance for 8 seconds.

Ability Level Order

  • W
  • Q
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  • E
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Mystik

Mystik's Dive Bomb will prove invaluable for lane harassment with Hunter's Strike, and the added magic damage will heighten your overall burst.

Role Sustained Damage, Tank

Playstyle Shield of Vorbis scales off of health and this build focuses on building quite a bit a Health with some Power. Be cautious when using Impaling Sting since Mana will be tight in this build.

Recommended Items

Silver Buckler
850
1.0 Mana/sec
+5 Resistance
+3 Mitigation
Recovery: Increases Health/sec by 1.5 for 3 seconds after taking damage.
Inertia Boots
1665
Grants Movement Speed
65 Movement Speed
+250 Health

Activate: remove all stuns/slows and provide 50% stun/slow reduction for 2 seconds.
Inferno Brand
4655
16 Power
230 Health
2.0 Mana/sec
+10 Resistance
Passively deals 25 Magic damage/sec to enemies in a 500 radius.
Focus: Increases damage done by 10 but decrease area of effect by 150.
Guardian Helm
4595
230 Health
230 Health
3.8 Health/sec
+40 Resistance
20% of Magic damage is healed back over time.
Giant's Visage
3630
230 Health
230 Health
+15 Resistance
Provides Power equal to 0.90% of your Max Health.
Iceforged Plate
4625
380 Health
85 Health
3.8 Health/sec
+15 Resistance
+30 Mitigation
Enemies that attack you have their attack speed slowed by 20%.
Stone Skin
3715
230 Health
16 Power
+8 Attack Damage

Activate: gain 80 Resistance for 8 seconds.

Ability Level Order

  • Q
  • W
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  • W
  • W
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  • W
  • Q
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Tortus

Increases the length of time you can stay in a fight and also continues to increases Shield of Vorbis.

Role Mobile, Gank Utility

Playstyle This build focuses on working with your team rather than isolated assassinations. Use Cyber Stalk with your high mobility to set up plays and save allies. Windrush helps you split push safely while looking to warp around. Avoid taking too much damage until you secure your Health items late game.

Recommended Items

Reaper's Scythe
1520
6 Power
2 Health/sec
Each kill/assist grants 3.0 Power and 30 Health. One charge is lost upon death. While at max charges (5), grants a bonus 10 Movement Speed.
Ages: Increases max charges by 2.
Warp Boots
1735
Grants Movement Speed
85 Movement Speed

Activate: Target allied unit or building to teleport there. Upon arriving, gain 80 movespeed for 3 seconds.
Windrush
2150
6 Power
1.0 Mana/sec
85 Health
+10 Movement Speed.

Activate: provide 100 Movement Speed to nearby allies for a 4 seconds.
Tenacity: Windrush also provides 20% Slow-Reduction while active.
Runed Scepter
2365
6 Power
6 Power
1.0 Mana/sec
15% Cooldown Reduction
+95 Mana
Empowerment: Each spell cast increases your Power by 3 for 5 seconds. Stacks up to 5 times.
Cursed Wand
2800
16 Power
85 Health
+10 Power

Activate: Target an enemy to reduce their Resistance by 35 and slow them by 30% for 4 seconds.
Ruin: Increases the Resistance reduction by 10. Removes slow.
Inferno Brand
4845
27 Power
230 Health
+10 Resistance
Passively deals 25 Magic damage/sec to enemies in a 500 radius.
Virtue: Gain 3 Resistance for each enemy hero being damaged.
Guardian Helm
4760
380 Health
16 Power
+40 Resistance
20% of Magic damage is healed back over time.
Mending: Increases the heal percent by 2 and heals twice as fast.

Ability Level Order

  • W
  • Q
  • W
  • E
  • W
  • R
  • W
  • Q
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Fitz is ideal for the roaming role. You will move around faster and receive increased Bounty for successful ganks. Shadow Stalk provides vision that helps with Cyber Stalk and can deal that additional damage you need to secure a kill.

Minerva Media

Minerva Lore

Minerva is from the mysterious plane known as Vorbis. Little is known about her or her kind, but it is clear that she is one of the deadliest warriors to ever set foot in the Trials. Her personality is electric and her resolve is unshakable. She emerged from Vorbis seeking a sacred item. Thus she entered the Trials in hopes that one of the valiant warriors there might be able to lead her to it.